gitflow-hotfix-stash: v1.0

This commit is contained in:
Unknown
2018-04-28 15:55:04 -04:00
parent f92bb18c30
commit c8420a46ff
5 changed files with 132 additions and 84 deletions

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@@ -14,7 +14,7 @@ type Color interface {
Hex() []uint8 // The color in hexadecimal format.
}
// Compare determines which of two colors is "brighter".
// Compare returns the brighter of a and b.
func Compare(a, b Color) Color {
A := a.RGB()
B := b.RGB()
@@ -26,7 +26,7 @@ func Compare(a, b Color) Color {
return b
}
// RGB is a color in RGB format. It implements the Color interface.
// RGB is a color format. It implements the Color interface.
type RGB struct {
Red int
Green int
@@ -38,9 +38,10 @@ func (r RGB) RGB() [3]int {
return [3]int{r.Red, r.Green, r.Blue}
}
// TODO: Implement RGB.Hex()
func (r RGB) Hex() []uint8 {
return make([]uint8, 6)
src := []byte([]uint8{uint8(r.Red), uint8(r.Green), uint8(r.Blue)})
hex := make([]byte, hex.EncodedLen(len(src)))
return []uint8(hex)
}
// Hex is a color in hexadecimal format. It implements the Color interface.

10
examples_test.go Normal file
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@@ -0,0 +1,10 @@
package ps
import "fmt"
func ExampleJSLayer() {
// The path of a layer inside a top level group.
path := "/Group 1/Layer 1"
fmt.Println(JSLayer(path))
// Output: app.activeDocument.layerSets.getByName('Group 1').artLayers.getByName('Layer 1');
}

129
ps.go
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@@ -2,6 +2,8 @@
// The interaction between the two is implemented using Javascript/VBScript.
//
// Currently only supports Photoshop CS5 Windows x86_64.
//
// TODO: Creatue a Photoshop struct to hold program values and functions.
package ps
import (
@@ -9,12 +11,12 @@ import (
"errors"
"fmt"
"io/ioutil"
// "log"
"os"
"os/exec"
"path/filepath"
"runtime"
"strings"
// "update"
)
// The name of the program that runs scripts on this OS.
@@ -34,11 +36,16 @@ func init() {
case "darwin":
scmd = "osacript"
}
// update.Update()
}
// Start opens Photoshop.
func Start() error {
_, err := run("start")
// ApplyDataset fills out a template file with information
// from a given dataset (csv) file. It is important to note that running this
// function will change data in the Photoshop document, but will not update
// data in the Go Document struct- you will have to implement syncing
// them yourself.
func ApplyDataset(name string) error {
_, err := DoJs("applyDataset.jsx", name)
return err
}
@@ -48,28 +55,14 @@ func Close(save PSSaveOptions) error {
return err
}
// Open opens a Photoshop document with the specified path.
// If Photoshop is not currently running, it is started before
// opening the document.
func Open(path string) error {
_, err := run("open", path)
return err
}
// Quit exits Photoshop with the given saving option.
func Quit(save PSSaveOptions) error {
_, err := run("quit", save.String())
return err
}
// SaveAs saves the Photoshop document to the given location.
func SaveAs(path string) error {
_, err := run("save", path)
// DoAction runs the Photoshop Action "name" from the Action Set "set".
func DoAction(set, name string) error {
_, err := run("action", set, name)
return err
}
// DoJs runs a Photoshop Javascript script file (.jsx) from the specified location.
// It can't directly return output, so instead the script must write their output to
// The script can't directly return output, so instead it writes output to
// a temporary file ($TEMP/js_out.txt), whose contents is then read and returned.
func DoJs(path string, args ...string) (out []byte, err error) {
// Temp file for js to output to.
@@ -97,16 +90,43 @@ func DoJs(path string, args ...string) (out []byte, err error) {
return cmd, err
}
// Wait prints a message to the console and halts operation until the user
// signals that they are ready (by pushing enter).
// JSLayer "compiles" Javascript code to get an ArtLayer with the given path.
// The output always ends with a semicolon, so if you want to access a specific
// property of the layer, you'll have to trim the output before concatenating.
//
// Useful for when you need to do something by hand in the middle of an
// otherwise automated process. (i.e. loading a dataset).
func Wait(msg string) {
fmt.Print(msg)
var input string
fmt.Scanln(&input)
fmt.Println()
// TODO: get rid of the semicolon.
func JSLayer(path string, art ...bool) string {
path = strings.TrimLeft(path, "/")
pth := strings.Split(path, "/")
js := "app.activeDocument"
last := len(pth) - 1
if len(art) > 0 {
pth = pth[:len(pth)-1]
last--
}
if last > 0 {
for i := 0; i < last; i++ {
js += fmt.Sprintf(".layerSets.getByName('%s')", pth[i])
}
}
if pth[last] != "" {
js += fmt.Sprintf(".artLayers.getByName('%s')", pth[last])
}
return js + ";"
}
// Open opens a Photoshop document with the specified path.
// If Photoshop is not currently running, it is started before
// opening the document.
func Open(path string) error {
_, err := run("open", path)
return err
}
// Quit exits Photoshop using the given save option.
func Quit(save PSSaveOptions) error {
_, err := run("quit", save.String())
return err
}
// run handles running the script files, returning output, and displaying errors.
@@ -143,43 +163,26 @@ func run(name string, args ...string) ([]byte, error) {
return out.Bytes(), nil
}
// DoAction runs the Photoshop Action "name" from the Action Set "set".
func DoAction(set, name string) error {
_, err := run("action", set, name)
// SaveAs saves the Photoshop document to the given location.
func SaveAs(path string) error {
_, err := run("save", path)
return err
}
// ApplyDataset fills out a template file with information
// from a given dataset (csv) file. It is important to note that running this
// function will change data in the Photoshop document, but will not update
// data in the Go Document struct- you will have to implement syncing
// them yourself.
func ApplyDataset(name string) error {
_, err := DoJs("applyDataset.jsx", name)
// Start opens Photoshop.
func Start() error {
_, err := run("start")
return err
}
// JSLayer "compiles" Javascript code to get an ArtLayer with the given path.
// The output always ends with a semicolon, so if you want to access a specific
// property of the layer, you'll have to trim the output before concatenating.
// Wait prints a message to the console and halts operation until the user
// signals that they are ready to continue (by pushing enter).
//
// TODO: get rid of the semicolon.
func JSLayer(path string, art ...bool) string {
path = strings.TrimLeft(path, "/")
pth := strings.Split(path, "/")
js := "app.activeDocument"
last := len(pth) - 1
if len(art) > 0 {
pth = pth[:len(pth)-1]
last--
}
if last > 0 {
for i := 0; i < last; i++ {
js += fmt.Sprintf(".layerSets.getByName('%s')", pth[i])
}
}
if pth[last] != "" {
js += fmt.Sprintf(".artLayers.getByName('%s')", pth[last])
}
return js + ";"
// Useful for when you need to do something by hand in the middle of an
// otherwise automated process. (i.e. importing a dataset).
func Wait(msg string) {
fmt.Print(msg)
var input string
fmt.Scanln(&input)
fmt.Println()
}

View File

@@ -1,3 +1,4 @@
// TODO: Update package tests.
package ps
import (
@@ -248,6 +249,37 @@ func TestDoJs_HideLayer(t *testing.T) {
}
}
func TestTextItem(t *testing.T) {
// err := Open("F:\\GitLab\\dreamkeepers-psd\\Template009.1.psd")
// if err != nil {
// t.Fatal(err)
// }
d, err := ActiveDocument()
if err != nil {
t.Fatal(err)
}
for _, lyr := range d.ArtLayers() {
if lyr.Name() == "Text" {
lyr.SetText("Butts")
// lyr.FmtText(0, 5, "Arial", "Regular")
// lyr.FmtText(0, 3, "Arial", "Bold")
}
}
/* byt := []byte(`{"Name": "lyr", "TextItem": {"Contents": "lyr", "Size": 12.000, "Font": "ArialItalic"}}`)
lyr := &ArtLayer{}
// byt := []byte(`{"Name": "lyr"}`)
// lyr := &TextItem{}
err := lyr.UnmarshalJSON(byt)
fmt.Printf("%+v\n", lyr)
fmt.Println(lyr.TextItem)
if err != nil {
t.Fatal(err)
}
*/
}
func BenchmarkDoc_Go(b *testing.B) {
for i := 0; i < b.N; i++ {
_, err := ActiveDocument()

View File

@@ -72,6 +72,10 @@ func (d *Document) Name() string {
return d.name
}
func (d *Document) Parent() Group {
return nil
}
// The height of the document, in pixels.
func (d *Document) Height() int {
return d.height
@@ -100,9 +104,6 @@ func (d *Document) LayerSet(name string) *LayerSet {
return nil
}
func (d *Document) Parent() Group {
return nil
}
func (d *Document) SetParent(g Group) {}
func (d *Document) Path() string {
@@ -178,21 +179,21 @@ func (d *Document) Dump() {
f.Write(byt)
}
// ArtLayer reflects certain values from an Art Layer in a Photoshop document.
// ArtLayer reflects some values from an Art Layer in a Photoshop document.
//
// TODO: Make TextLayer a subclass of ArtLayer.
type ArtLayer struct {
name string // The layer's name.
Text *string // The contents of a text layer.
bounds [2][2]int // The layers' corners.
parent Group // The LayerSet/Document this layer is in.
visible bool // Whether or not the layer is visible.
current bool // Whether we've checked this layer since we loaded from disk.
Color // The layer's color overlay.
*Stroke // The layer's stroke.
name string // The layer's name.
bounds [2][2]int // The corners of the layer's bounding box.
parent Group // The LayerSet/Document this layer is in.
visible bool // Whether or not the layer is visible.
current bool // Whether we've checked this layer since we loaded from disk.
Color // The layer's color overlay effect (if any).
*Stroke // The layer's stroke effect (if any).
*TextItem // The layer's text, if it's a text layer.
}
// Bounds returns the furthest corners of the ArtLayer.
// Bounds returns the coordinates of the corners of the ArtLayer's bounding box.
func (a *ArtLayer) Bounds() [2][2]int {
return a.bounds
}
@@ -257,6 +258,11 @@ func (a *ArtLayer) Name() string {
return a.name
}
// Parent returns the Document or LayerSet this layer is contained in.
func (a *ArtLayer) Parent() Group {
return a.parent
}
// X1 returns the layer's leftmost x value.
func (a *ArtLayer) X1() int {
return a.bounds[0][0]
@@ -363,10 +369,6 @@ func (a *ArtLayer) SetStroke(stk Stroke, fill Color) {
}
}
func (a *ArtLayer) Parent() Group {
return a.parent
}
func (a *ArtLayer) Path() string {
return fmt.Sprintf("%s%s", a.parent.Path(), a.name)
}