Files
ps/structs.go
2018-03-20 19:15:23 -04:00

437 lines
8.5 KiB
Go

package ps
import (
"encoding/hex"
"encoding/json"
"flag"
"fmt"
"log"
"strings"
)
// Color represents a color.
type Color interface {
RGB() [3]int
}
func Compare(a, b Color) Color {
A := a.RGB()
B := b.RGB()
Aavg := (A[0] + A[1] + A[2]) / 3
Bavg := (B[0] + B[1] + B[2]) / 3
if Aavg > Bavg {
return a
}
return b
}
// Color is a color in RGB format.
type RGB struct {
Red int
Green int
Blue int
}
// RGB returns the color in RGB format.
func (r *RGB) RGB() [3]int {
return [3]int{r.Red, r.Green, r.Blue}
}
// Hex is a color in hexidecimal format.
type Hex []uint8
func (h Hex) RGB() [3]int {
src := []byte(h)
dst := make([]byte, hex.DecodedLen(len(src)))
_, err := hex.Decode(dst, src)
if err != nil {
panic(err)
}
return [3]int{int(dst[0]), int(dst[1]), int(dst[2])}
}
// Stroke represents a layer stroke effect.
type Stroke struct {
Size float32
Color
}
// Group represents a Document or LayerSet.
type Group interface {
Name() string
Parent() Group
SetParent(Group)
Path() string
ArtLayers() []*ArtLayer
LayerSets() []*LayerSet
}
// Document represents a Photoshop document (PSD file).
type Document struct {
name string
height int
width int
artLayers []*ArtLayer
layerSets []*LayerSet
}
type DocumentJSON struct {
Name string
Height int
Width int
ArtLayers []*ArtLayer
LayerSets []*LayerSet
}
func (d *Document) UnmarshalJSON(b []byte) error {
tmp := &DocumentJSON{}
if err := json.Unmarshal(b, &tmp); err != nil {
return err
}
d.name = tmp.Name
d.height = tmp.Height
d.width = tmp.Width
d.artLayers = tmp.ArtLayers
d.layerSets = tmp.LayerSets
return nil
}
// Name returns the document's title.
// This fufills the Group interface.
func (d *Document) Name() string {
return d.name
}
// The height of the document, in pixels.
func (d *Document) Height() int {
return d.height
}
func (d *Document) ArtLayers() []*ArtLayer {
return d.artLayers
}
// LayerSets returns all the document's top level LayerSets.
func (d *Document) LayerSets() []*LayerSet {
return d.layerSets
}
// LayerSet returns the first top level LayerSet matching
// the given name.
func (d *Document) LayerSet(name string) *LayerSet {
for _, set := range d.layerSets {
if set.name == name {
return set
}
}
return nil
}
func (d *Document) Parent() Group {
return nil
}
func (d *Document) SetParent(g Group) {}
func (d *Document) Path() string {
return ""
}
func ActiveDocument() (*Document, error) {
log.Println("Loading ActiveDoucment/")
byt, err := DoJs("getActiveDoc.jsx")
var d *Document
err = json.Unmarshal(byt, &d)
for _, lyr := range d.artLayers {
lyr.SetParent(d)
}
for i, set := range d.layerSets {
s, err := NewLayerSet(set.Path()+"/", d)
if err != nil {
log.Fatal(err)
}
d.layerSets[i] = s
// s.SetParent(d)
}
return d, err
}
// ArtLayer represents an Art Layer in a photoshop document.
type ArtLayer struct {
name string
// TextItem string
bounds [2][2]int
parent Group
visible bool
Color
*Stroke
}
type ArtLayerJSON struct {
Name string
Bounds [2][2]int
Parent Group
Visible bool
}
func (a *ArtLayer) UnmarshalJSON(b []byte) error {
tmp := &ArtLayerJSON{}
if err := json.Unmarshal(b, &tmp); err != nil {
return err
}
a.name = tmp.Name
a.bounds = tmp.Bounds
a.parent = tmp.Parent
a.visible = tmp.Visible
return nil
}
func (a *ArtLayer) Name() string {
return a.name
}
func (a *ArtLayer) Bounds() [2][2]int {
return a.bounds
}
// X1 returns the layer's leftmost x value.
func (a *ArtLayer) X1() int {
return a.bounds[0][0]
}
// X2 returns the layer's rightmost x value.
func (a *ArtLayer) X2() int {
return a.bounds[1][0]
}
// Y1 returns the layer's topmost Y value.
func (a *ArtLayer) Y1() int {
return a.bounds[0][1]
}
// Y2 returns the layer's bottommost y value.
func (a *ArtLayer) Y2() int {
return a.bounds[1][1]
}
func (a *ArtLayer) SetParent(c Group) {
a.parent = c
}
// SetActive makes this layer active in photoshop.
// Layers need to be active to perform certain operations
func (a *ArtLayer) SetActive() ([]byte, error) {
js := fmt.Sprintf("app.activeDocument.activeLayer=%s", JSLayer(a.Path()))
return DoJs("compilejs.jsx", js)
}
// SetColor creates a color overlay for the layer
func (a *ArtLayer) SetColor(c Color) {
a.Color = c
cols := c.RGB()
r := cols[0]
g := cols[1]
b := cols[2]
if a.Stroke != nil {
a.SetStroke(Stroke{a.Stroke.Size, a.Stroke.Color}, a.Color)
return
}
byt, err := a.SetActive()
if len(byt) != 0 {
log.Println(string(byt), "err")
}
if err != nil {
log.Panic(err)
}
byt, err = run("colorLayer", fmt.Sprint(r), fmt.Sprint(g), fmt.Sprint(b))
if len(byt) != 0 {
log.Println(string(byt), "err")
}
if err != nil {
log.Panic(err)
}
}
func (a *ArtLayer) SetStroke(stk Stroke, fill Color) {
byt, err := a.SetActive()
if len(byt) != 0 {
log.Println(string(byt))
}
if err != nil {
log.Panic(err)
}
stkCol := stk.Color.RGB()
col := fill.RGB()
byt, err = run("colorStroke", fmt.Sprint(col[0]), fmt.Sprint(col[1]), fmt.Sprint(col[2]),
fmt.Sprintf("%.2f", stk.Size), fmt.Sprint(stkCol[0]), fmt.Sprint(stkCol[1]), fmt.Sprint(stkCol[2]))
if len(byt) != 0 {
log.Println(string(byt))
}
if err != nil {
log.Panic(err)
}
}
func (a *ArtLayer) Parent() Group {
return a.parent
}
func (a *ArtLayer) Path() string {
return fmt.Sprintf("%s%s", a.parent.Path(), a.name)
}
// Layer returns an ArtLayer from the active document given a specified
// path string.
func Layer(path string) (ArtLayer, error) {
byt, err := DoJs("getLayer.jsx", JSLayer(path))
var out ArtLayer
err = json.Unmarshal(byt, &out)
if err != nil {
return ArtLayer{}, err
}
return out, err
}
// SetVisible makes the layer visible.
func (a *ArtLayer) SetVisible(b bool) {
js := fmt.Sprintf("%s.visible=%v;",
strings.TrimRight(JSLayer(a.Path()), ";"), b)
log.Printf("Setting %s.Visible to %v\n", a.name, b)
DoJs("compilejs.jsx", js)
}
// Visible returns whether or not the layer is currently hidden.
func (a *ArtLayer) Visible() bool {
return a.visible
}
// SetPos snaps the given layer boundry to the given point.
// Valid options for bound are: TL, TR, BL, BR
// TODO: Improve
func (a *ArtLayer) SetPos(x, y int, bound string) {
if !a.visible {
return
}
var lyrX, lyrY int
lyrX = a.X1()
if bound != "TL" {
lyrY = a.Y2()
} else { // "BL"
lyrY = a.Y1()
}
byt, err := DoJs("moveLayer.jsx", JSLayer(a.Path()), fmt.Sprint(x-lyrX), fmt.Sprint(y-lyrY))
if err != nil {
panic(err)
}
json.Unmarshal(byt, &a)
}
type LayerSet struct {
name string
parent Group
artLayers []*ArtLayer
layerSets []*LayerSet
}
type LayerSetJSON struct {
Name string
Parent Group
ArtLayers []*ArtLayer
LayerSets []*LayerSet
}
func (l *LayerSet) UnmarshalJSON(b []byte) error {
tmp := &LayerSetJSON{}
if err := json.Unmarshal(b, &tmp); err != nil {
return err
}
l.name = tmp.Name
l.parent = tmp.Parent
l.artLayers = tmp.ArtLayers
l.layerSets = tmp.LayerSets
return nil
}
func (l *LayerSet) Name() string {
return l.name
}
func (l *LayerSet) ArtLayers() []*ArtLayer {
return l.artLayers
}
// ArtLayer returns the first top level ArtLayer matching
// the given name.
func (l *LayerSet) ArtLayer(name string) *ArtLayer {
for _, lyr := range l.artLayers {
if lyr.name == name {
return lyr
}
}
return nil
}
func (l *LayerSet) LayerSets() []*LayerSet {
return l.layerSets
}
// LayerSet returns the first top level LayerSet matching
// the given name.
func (l *LayerSet) LayerSet(name string) *LayerSet {
for _, set := range l.layerSets {
if set.name == name {
return set
}
}
return nil
}
func (l *LayerSet) SetParent(c Group) {
l.parent = c
}
func (l *LayerSet) Parent() Group {
return l.parent
}
func (l *LayerSet) Path() string {
if l.parent == nil {
return l.name
}
return fmt.Sprintf("%s%s/", l.parent.Path(), l.name)
}
func NewLayerSet(path string, g Group) (*LayerSet, error) {
byt, err := DoJs("getLayerSet.jsx", JSLayer(path))
var out *LayerSet
err = json.Unmarshal(byt, &out)
if flag.Lookup("test.v") != nil {
// log.Println(string(byt))
}
out.SetParent(g)
log.Printf("Loading ActiveDocument/%s\n", out.Path())
if err != nil {
return &LayerSet{}, err
}
for _, lyr := range out.artLayers {
lyr.SetParent(out)
}
for i, set := range out.layerSets {
// log.Println("\t", set.name)
s, err := NewLayerSet(fmt.Sprintf("%s%s/", path, set.Name()), out)
if err != nil {
log.Fatal(err)
}
out.layerSets[i] = s
s.SetParent(out)
}
return out, err
}
// SetVisible makes the LayerSet visible.
func (l *LayerSet) SetVisible(b bool) {
js := fmt.Sprintf("%s%v", JSLayer(strings.TrimRight(l.Path(), ";")), b)
DoJs("compilejs.jsx", js)
}