mirror of
https://github.com/sbrow/ps.git
synced 2025-12-29 18:47:38 -05:00
* Moved scripts / runner to separate package
allows future replacement with PS Plugin.
* Fixed issues with Refresh and removed "layer" function.
* Added github documentation via godocdown.
* Reduced number of calls to Panic.
* Updated Tests
* Updated documentation.
* Fixed warnings.
* .gitignore now ignores .test and .out files.
303 lines
6.6 KiB
Go
303 lines
6.6 KiB
Go
package ps
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import (
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"encoding/json"
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"errors"
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"fmt"
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"log"
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"strings"
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)
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// Group represents a Document or LayerSet.
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type Group interface {
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Name() string
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Parent() Group
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SetParent(Group)
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Path() string
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ArtLayers() []*ArtLayer
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LayerSets() []*LayerSet
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MarshalJSON() ([]byte, error)
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UnmarshalJSON(b []byte) error
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}
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// LayerSet holds a group of Layer objects and a group of LayerSet objects.
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type LayerSet struct {
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name string
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bounds [2][2]int
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parent Group
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current bool // Whether we've checked this layer since we loaded from disk.
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visible bool
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artLayers []*ArtLayer
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layerSets []*LayerSet
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}
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// LayerSetJSON is an exported version of LayerSet, that allows LayerSets to be
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// saved to and loaded from JSON.
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type LayerSetJSON struct {
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Name string
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Bounds [2][2]int
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Visible bool
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ArtLayers []*ArtLayer
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LayerSets []*LayerSet
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}
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// MarshalJSON returns the LayerSet in JSON form.
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func (l *LayerSet) MarshalJSON() ([]byte, error) {
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return json.Marshal(&LayerSetJSON{
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Name: l.name,
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Bounds: l.bounds,
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Visible: l.visible,
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ArtLayers: l.artLayers,
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LayerSets: l.layerSets,
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})
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}
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// UnmarshalJSON loads the json data into this LayerSet.
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func (l *LayerSet) UnmarshalJSON(b []byte) error {
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tmp := &LayerSetJSON{}
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if err := json.Unmarshal(b, &tmp); err != nil {
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return err
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}
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l.name = tmp.Name
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l.bounds = tmp.Bounds
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l.visible = tmp.Visible
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l.artLayers = tmp.ArtLayers
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for _, lyr := range l.artLayers {
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lyr.SetParent(l)
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}
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l.layerSets = tmp.LayerSets
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for _, set := range l.layerSets {
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set.SetParent(l)
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}
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l.current = false
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return nil
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}
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// Name returns the name of the LayerSet
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func (l LayerSet) Name() string {
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return l.name
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}
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// ArtLayers returns the LayerSet's ArtLayers.
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func (l *LayerSet) ArtLayers() []*ArtLayer {
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if Mode != Fast {
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for _, lyr := range l.artLayers {
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if !lyr.current {
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if err := lyr.Refresh(); err != nil {
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log.Println(err)
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}
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lyr.current = true
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}
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}
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}
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return l.artLayers
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}
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// ArtLayer returns the first top level ArtLayer matching
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// the given name.
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// TODO: Does funky things when passed invalid layername.
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func (l *LayerSet) ArtLayer(name string) *ArtLayer {
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for _, lyr := range l.artLayers {
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if lyr.name == name {
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if Mode == 0 && !lyr.current {
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err := lyr.Refresh()
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if err != nil {
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if err = l.Refresh(); err != nil {
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log.Panic(err)
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}
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if err := lyr.Refresh(); err != nil {
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log.Panic(err)
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}
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}
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}
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return lyr
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}
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}
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lyr := l.ArtLayer(name)
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fmt.Println(lyr)
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if lyr == nil {
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log.Panic(errors.New("layer not found"))
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}
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return lyr
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}
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// LayerSets returns the LayerSets contained within
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// this set.
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func (l *LayerSet) LayerSets() []*LayerSet {
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return l.layerSets
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}
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// LayerSet returns the first top level LayerSet matching
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// the given name.
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func (l *LayerSet) LayerSet(name string) *LayerSet {
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for _, set := range l.layerSets {
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if set.name == name {
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return set
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}
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}
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return nil
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}
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// Bounds returns the furthest corners of the LayerSet.
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func (l LayerSet) Bounds() [2][2]int {
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return l.bounds
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}
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// SetParent puts this LayerSet into the given group.
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func (l *LayerSet) SetParent(g Group) {
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l.parent = g
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}
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// Parent returns this layerSet's parent.
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func (l *LayerSet) Parent() Group {
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return l.parent
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}
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// Path returns the layer path to this Set.
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func (l *LayerSet) Path() string {
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if l.parent == nil {
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return l.name
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}
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return fmt.Sprintf("%s%s/", l.parent.Path(), l.name)
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}
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// NewLayerSet grabs the LayerSet with the given path and returns it.
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func NewLayerSet(path string, g Group) (*LayerSet, error) {
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path = strings.Replace(path, "//", "/", -1)
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byt, err := DoJS("getLayerSet.jsx", JSLayer(path), JSLayerMerge(path))
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fmt.Println(JSLayer(path), JSLayerMerge(path))
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if err != nil {
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return nil, err
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}
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var out *LayerSet
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err = json.Unmarshal(byt, &out)
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if err != nil {
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log.Println(JSLayer(path))
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log.Println(string(byt))
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return nil, err
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}
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out.SetParent(g)
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log.Printf("Loading ActiveDocument/%s\n", out.Path())
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for _, lyr := range out.artLayers {
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lyr.SetParent(out)
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}
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for i, set := range out.layerSets {
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var s *LayerSet
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s, err = NewLayerSet(fmt.Sprintf("%s%s/", path, set.Name()), out)
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if err != nil {
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log.Fatal(err)
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}
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out.layerSets[i] = s
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s.SetParent(out)
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}
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out.current = true
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return out, err
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}
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// Visible returns whether or not the LayerSet is currently visible.
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func (l LayerSet) Visible() bool {
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return l.visible
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}
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// SetVisible makes the LayerSet visible.
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func (l *LayerSet) SetVisible(b bool) error {
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if l.visible == b {
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return nil
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}
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js := fmt.Sprintf("%s.visible=%v;", strings.TrimRight(
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JSLayer(l.Path()), ";"), b)
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if _, err := DoJS("compilejs.jsx", js); err != nil {
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return err
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}
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l.visible = b
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return nil
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}
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// SetPos snaps the given layerset boundry to the given point.
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// Valid options for bound are: "TL", "TR", "BL", "BR"
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func (l *LayerSet) SetPos(x, y int, bound string) {
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if !l.visible || (x == 0 && y == 0) {
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return
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}
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path := JSLayer(l.Path())
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mrgPath := JSLayerMerge(l.Path())
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byt, err := DoJS("LayerSetBounds.jsx", path, mrgPath)
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if err != nil {
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log.Println(string(byt))
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log.Panic(err)
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}
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var bnds *[2][2]int
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err = json.Unmarshal(byt, &bnds)
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if err != nil {
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fmt.Println(string(byt))
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log.Panic(err)
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}
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l.bounds = *bnds
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var lyrX, lyrY int
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switch bound[:1] {
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case "B":
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lyrY = l.bounds[1][1]
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case "T":
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fallthrough
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default:
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lyrY = l.bounds[0][1]
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}
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switch bound[1:] {
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case "R":
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lyrX = l.bounds[1][0]
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case "L":
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fallthrough
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default:
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lyrX = l.bounds[0][0]
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}
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byt, err = DoJS("moveLayer.jsx", JSLayer(l.Path()), fmt.Sprint(x-lyrX),
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fmt.Sprint(y-lyrY), JSLayerMerge(l.Path()))
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if err != nil {
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fmt.Println("byte:", string(byt))
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panic(err)
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}
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var lyr LayerSet
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if err = json.Unmarshal(byt, &lyr); err != nil {
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fmt.Println("byte:", string(byt))
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log.Panic(err)
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}
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l.bounds = lyr.bounds
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}
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// Refresh syncs the LayerSet with Photoshop.
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func (l *LayerSet) Refresh() error {
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var tmp *LayerSet
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byt, err := DoJS("getLayerSet.jsx", JSLayer(l.Path()))
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if err != nil {
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if err = DoAction("Undo", "DK"); err != nil {
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return err
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}
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if byt, err = DoJS("getLayerSet.jsx", JSLayer(l.Path())); err != nil {
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return err
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}
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}
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err = json.Unmarshal(byt, &tmp)
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if err != nil {
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log.Println("Error in LayerSet.Refresh() \"", string(byt), "\"", "for", l.Path())
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return err
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}
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tmp.SetParent(l.Parent())
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for _, lyr := range l.artLayers {
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err = lyr.Refresh()
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if err != nil {
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l.artLayers = tmp.artLayers
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break
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}
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}
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for _, set := range l.layerSets {
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if err = set.Refresh(); err != nil {
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return err
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}
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}
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l.name = tmp.name
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l.bounds = tmp.bounds
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l.visible = tmp.visible
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l.current = true
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return nil
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}
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