Files
ps/ps.go
Unknown c54b196f6a Various updates
* Layersets now have bounds.
* TextItem is now writeable
* Added flush function to writing, for faster debugging.
2018-04-18 23:58:38 -04:00

182 lines
4.5 KiB
Go

// Package ps is a rudimentary API between Adobe Photoshop CS5 and Golang.
//
// Most of the interaction between the two is implemented via
// Javascript and/or VBS/Applescript.
//
// Currently only works with CS5 on Windows.
package ps
import (
"bytes"
"errors"
"fmt"
"io/ioutil"
// "log"
"os"
"os/exec"
"path/filepath"
"runtime"
"strings"
)
var Cmd string
var Opts string
var pkgpath string
func init() {
_, file, _, _ := runtime.Caller(0)
pkgpath = filepath.Dir(file)
switch runtime.GOOS {
case "windows":
Cmd = "cscript.exe"
Opts = "/nologo"
case "darwin":
Cmd = "osacript"
}
}
// Start opens Photoshop.
func Start() error {
_, err := run("start")
return err
}
// Close closes the active document in Photoshop.
func Close(save PSSaveOptions) error {
_, err := run("close", save.String())
return err
}
// Open opens a Photoshop document with the specified path.
// If Photoshop is not currently running, it is started before
// opening the document
func Open(path string) error {
_, err := run("open", path)
return err
}
// Quit exits Photoshop with the given saving option.
func Quit(save PSSaveOptions) error {
_, err := run("quit", save.String())
return err
}
// SaveAs saves the Photoshop document to the given location.
func SaveAs(path string) error {
_, err := run("save", path)
return err
}
// DoJs runs a Photoshop Javascript script file (.jsx) from the specified location.
// It can't directly return output, so instead the scripts write their output to
// a temporary file, whose contents is then read and returned.
func DoJs(path string, args ...string) (out []byte, err error) {
// Temp file for js to output to.
outpath := filepath.Join(os.Getenv("TEMP"), "js_out.txt")
// defer os.Remove(outpath)
if !strings.HasSuffix(path, ".jsx") {
path += ".jsx"
}
args = append([]string{outpath}, args...)
// If passed a script by name, assume it's in the default folder.
if filepath.Dir(path) == "." {
path = filepath.Join(pkgpath, "scripts", path)
}
args = append([]string{path}, args...)
cmd, err := run("dojs", args...)
if err == nil {
file, err := ioutil.ReadFile(outpath)
if err == nil {
cmd = append(cmd, file...)
}
}
return cmd, err
}
// Wait prints a message to the console and halts operation until the user
// signals that they are ready (by pushing enter).
//
// Useful for when you need to do something by hand in the middle of an
// otherwise automated process.
func Wait(msg string) {
fmt.Print(msg)
var input string
fmt.Scanln(&input)
fmt.Println()
}
// run handles running the script files, returning output, and displaying errors.
func run(name string, args ...string) ([]byte, error) {
var ext string
var out bytes.Buffer
var errs bytes.Buffer
switch runtime.GOOS {
case "windows":
ext = ".vbs"
case "darwin":
ext = ".applescript"
}
if !strings.HasSuffix(name, ext) {
name += ext
}
if strings.Contains(name, "dojs") {
args = append([]string{Opts, filepath.Join(pkgpath, "scripts", name)},
args[0],
fmt.Sprintf("%s", strings.Join(args[1:], ",")),
)
} else {
args = append([]string{Opts, filepath.Join(pkgpath, "scripts", name)}, args...)
}
cmd := exec.Command(Cmd, args...)
cmd.Stdout = &out
cmd.Stderr = &errs
err := cmd.Run()
if err != nil || len(errs.Bytes()) != 0 {
return out.Bytes(), errors.New(string(errs.Bytes()))
}
return out.Bytes(), nil
}
// DoAction runs the Photoshop action with name from set.
func DoAction(set, name string) error {
_, err := run("action", set, name)
return err
}
// ApplyDataset fills out a template file with information
// from a given dataset (csv) file. It is important to note that running this
// function will change data in the Photoshop document, but will not update
// data in the Go Document struct (if any); you will have to implement syncing
// them yourself.
func ApplyDataset(name string) ([]byte, error) {
return DoJs("applyDataset.jsx", name)
}
// JSLayer "compiles" Javascript code to get an ArtLayer with the given path.
// The output always ends with a semicolon, so if you want to access a specific
// property of the layer, you'll have to trim the output before concatenating
func JSLayer(path string, art ...bool) string {
path = strings.TrimLeft(path, "/")
pth := strings.Split(path, "/")
js := "app.activeDocument"
last := len(pth) - 1
if len(art) > 0 {
pth = pth[:len(pth)-1]
last--
}
if last > 0 {
for i := 0; i < last; i++ {
js += fmt.Sprintf(".layerSets.getByName('%s')", pth[i])
}
}
if pth[last] != "" {
js += fmt.Sprintf(".artLayers.getByName('%s')", pth[last])
}
return js + ";"
}