Files
ps/structs.go
Unknown 8f0e80863c Can now retrieve ArtLayers/LayerSets from Document/LayerSets by name.
- Added helper methods to ArtLayer to get each boundry.
- Fixed a bug in getActiveDoc.jsx
2018-03-20 13:32:43 -04:00

328 lines
6.4 KiB
Go

package ps
import (
"encoding/json"
"flag"
"fmt"
"log"
"strings"
)
// Group represents a Document or LayerSet.
type Group interface {
Name() string
Parent() Group
SetParent(Group)
Path() string
ArtLayers() []*ArtLayer
LayerSets() []*LayerSet
}
// Document represents a Photoshop document (PSD file).
type Document struct {
name string
height int
width int
artLayers []*ArtLayer
layerSets []*LayerSet
}
type DocumentJSON struct {
Name string
Height int
Width int
ArtLayers []*ArtLayer
LayerSets []*LayerSet
}
func (d *Document) UnmarshalJSON(b []byte) error {
tmp := &DocumentJSON{}
if err := json.Unmarshal(b, &tmp); err != nil {
return err
}
d.name = tmp.Name
d.height = tmp.Height
d.width = tmp.Width
d.artLayers = tmp.ArtLayers
d.layerSets = tmp.LayerSets
return nil
}
// Name returns the document's title.
// This fufills the Group interface.
func (d *Document) Name() string {
return d.name
}
// The height of the document, in pixels.
func (d *Document) Height() int {
return d.height
}
func (d *Document) ArtLayers() []*ArtLayer {
return d.artLayers
}
// LayerSets returns all the document's top level LayerSets.
func (d *Document) LayerSets() []*LayerSet {
return d.layerSets
}
// LayerSet returns the first top level LayerSet matching
// the given name.
func (d *Document) LayerSet(name string) *LayerSet {
for _, set := range d.layerSets {
if set.name == name {
return set
}
}
return nil
}
func (d *Document) Parent() Group {
return nil
}
func (d *Document) SetParent(g Group) {}
func (d *Document) Path() string {
return ""
}
func ActiveDocument() (*Document, error) {
log.Println("Loading ActiveDoucment/")
byt, err := DoJs("getActiveDoc.jsx")
var d *Document
err = json.Unmarshal(byt, &d)
for _, lyr := range d.artLayers {
lyr.SetParent(d)
}
for i, set := range d.layerSets {
s, err := NewLayerSet(set.Path()+"/", d)
if err != nil {
log.Fatal(err)
}
d.layerSets[i] = s
// s.SetParent(d)
}
return d, err
}
// ArtLayer represents an Art Layer in a photoshop document.
type ArtLayer struct {
name string
// TextItem string
bounds [2][2]int
parent Group
visible bool
}
type ArtLayerJSON struct {
Name string
Bounds [2][2]int
Parent Group
Visible bool
}
func (a *ArtLayer) UnmarshalJSON(b []byte) error {
tmp := &ArtLayerJSON{}
if err := json.Unmarshal(b, &tmp); err != nil {
return err
}
a.name = tmp.Name
a.bounds = tmp.Bounds
a.parent = tmp.Parent
a.visible = tmp.Visible
return nil
}
func (a *ArtLayer) Name() string {
return a.name
}
func (a *ArtLayer) Bounds() [2][2]int {
return a.bounds
}
// X1 returns the layer's leftmost x value.
func (a *ArtLayer) X1() int {
return a.bounds[0][0]
}
// X2 returns the layer's rightmost x value.
func (a *ArtLayer) X2() int {
return a.bounds[1][0]
}
// Y1 returns the layer's topmost Y value.
func (a *ArtLayer) Y1() int {
return a.bounds[0][1]
}
// Y2 returns the layer's bottommost y value.
func (a *ArtLayer) Y2() int {
return a.bounds[1][1]
}
func (a *ArtLayer) SetParent(c Group) {
a.parent = c
}
func (a *ArtLayer) Parent() Group {
return a.parent
}
func (a *ArtLayer) Path() string {
return fmt.Sprintf("%s%s", a.parent.Path(), a.name)
}
// Layer returns an ArtLayer from the active document given a specified
// path string.
func Layer(path string) (ArtLayer, error) {
byt, err := DoJs("getLayer.jsx", JSLayer(path))
var out ArtLayer
err = json.Unmarshal(byt, &out)
if err != nil {
return ArtLayer{}, err
}
return out, err
}
// SetVisible makes the layer visible.
func (a *ArtLayer) SetVisible(b bool) {
js := fmt.Sprintf("%s.visible=%v;",
strings.TrimRight(JSLayer(a.Path()), ";"), b)
log.Printf("Setting %s.Visible to %v\n", a.name, b)
DoJs("compilejs.jsx", js)
}
// Visible returns whether or not the layer is currently hidden.
func (a *ArtLayer) Visible() bool {
return a.visible
}
// SetPos snaps the given layer boundry to the given point.
// Valid options for bound are: TL, TR, BL, BR
// TODO: Improve
func (a *ArtLayer) SetPos(x, y int, bound string) {
var lyrX, lyrY int
lyrX = a.X1()
if bound != "TL" {
lyrY = a.Y2()
} else { // "BL"
lyrY = a.Y1()
}
byt, err := DoJs("moveLayer.jsx", JSLayer(a.Path()), fmt.Sprint(x-lyrX), fmt.Sprint(y-lyrY))
if err != nil {
panic(err)
}
json.Unmarshal(byt, &a)
}
type LayerSet struct {
name string
parent Group
artLayers []*ArtLayer
layerSets []*LayerSet
}
type LayerSetJSON struct {
Name string
Parent Group
ArtLayers []*ArtLayer
LayerSets []*LayerSet
}
func (l *LayerSet) UnmarshalJSON(b []byte) error {
tmp := &LayerSetJSON{}
if err := json.Unmarshal(b, &tmp); err != nil {
return err
}
l.name = tmp.Name
l.parent = tmp.Parent
l.artLayers = tmp.ArtLayers
l.layerSets = tmp.LayerSets
return nil
}
func (l *LayerSet) Name() string {
return l.name
}
func (l *LayerSet) ArtLayers() []*ArtLayer {
return l.artLayers
}
// ArtLayer returns the first top level ArtLayer matching
// the given name.
func (l *LayerSet) ArtLayer(name string) *ArtLayer {
for _, lyr := range l.artLayers {
if lyr.name == name {
return lyr
}
}
return nil
}
func (l *LayerSet) LayerSets() []*LayerSet {
return l.layerSets
}
// LayerSet returns the first top level LayerSet matching
// the given name.
func (l *LayerSet) LayerSet(name string) *LayerSet {
for _, set := range l.layerSets {
if set.name == name {
return set
}
}
return nil
}
func (l *LayerSet) SetParent(c Group) {
l.parent = c
}
func (l *LayerSet) Parent() Group {
return l.parent
}
func (l *LayerSet) Path() string {
if l.parent == nil {
return l.name
}
return fmt.Sprintf("%s%s/", l.parent.Path(), l.name)
}
func NewLayerSet(path string, g Group) (*LayerSet, error) {
byt, err := DoJs("getLayerSet.jsx", JSLayer(path))
var out *LayerSet
err = json.Unmarshal(byt, &out)
if flag.Lookup("test.v") != nil {
// log.Println(string(byt))
}
out.SetParent(g)
log.Printf("Loading ActiveDocument/%s\n", out.Path())
if err != nil {
return &LayerSet{}, err
}
for _, lyr := range out.artLayers {
lyr.SetParent(out)
}
for i, set := range out.layerSets {
// log.Println("\t", set.name)
s, err := NewLayerSet(fmt.Sprintf("%s%s/", path, set.Name()), out)
if err != nil {
log.Fatal(err)
}
out.layerSets[i] = s
s.SetParent(out)
}
return out, err
}
// SetVisible makes the LayerSet visible.
func (l *LayerSet) SetVisible(b bool) {
js := fmt.Sprintf("%s%v", JSLayer(strings.TrimRight(l.Path(), ";")), b)
DoJs("compilejs.jsx", js)
}